hUTch2002
Wait til next year!
- Joined
- Jul 30, 2018
- Messages
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What’s up DF!? I’m actually one of those. This is the first one I’ve played. Fantastic game. I’m about 70 hours in and still have tons to do.
I’m console. Thanks for the tips!Staving off my NG+ run as long as possible. Currently at 165 and about 1 site of grace away from Malenia.
Some tips:
1. Don't focus too much on your armor. As long as you're in a good weight class and maintain decent poise (60-80), prioritize looking cool above all else.
2. Don't necessarily go for max weapon damage. Mess around with different ones at the gatefront ruins until you find one that feels best, then upgrade it and respec your stats to scale properly.
3. Weapons that are good against the AI are rarely as good in PvP. Definitely have a different loadout for invasions.
4. My multi-player code is 696969 and I play on Tuesdays and Thursdays at 7 or 8pm.
You on console or PC?
The invasions look like a PITA. My cousin will be playing with some friend, usually trying to help them get started, or they are helping my cousin with a difficult part and they always get invaded and wiped. Resets their progress and eventually they give up playing for the day. It doesnt seem like a well done mechanic.Staving off my NG+ run as long as possible. Currently at 165 and about 1 site of grace away from Malenia.
Some tips:
1. Don't focus too much on your armor. As long as you're in a good weight class and maintain decent poise (60-80), prioritize looking cool above all else.
2. Don't necessarily go for max weapon damage. Mess around with different ones at the gatefront ruins until you find one that feels best, then upgrade it and respec your stats to scale properly.
3. Weapons that are good against the AI are rarely as good in PvP. Definitely have a different loadout for invasions.
4. My multi-player code is 696969 and I play on Tuesdays and Thursdays at 7 or 8pm.
You on console or PC?
The invasions look like a PITA. My cousin will be playing with some friend, usually trying to help them get started, or they are helping my cousin with a difficult part and they always get invaded and wiped. Resets their progress and eventually they give up playing for the day. It doesnt seem like a well done mechanic.
The invasions look like a PITA. My cousin will be playing with some friend, usually trying to help them get started, or they are helping my cousin with a difficult part and they always get invaded and wiped. Resets their progress and eventually they give up playing for the day. It doesnt seem like a well done mechanic.
That's just crappy game mechanic that fits into the punishment meta of the game. Want to have fun with a friend, or need some help? Too bad newb here comes someone with no life to ruin your play thru.Unfortunately DF is right. Your cuz will just need to learn his character better. My bud and I enjoyed playing together, but constantly got invaded. There are a number of players where that’s all they do is grief others at specific points in the game. Invade, run to an area where there are bosses/elite enemies, and then camp until you come along. It’s a losers mentality if you ask me. Tell them to get the (I think) white ring. Use it every time they are invaded and someone might join in and help out. 3 against 1 is usually a pretty good odd lol
A lot of Elden Ring vs Bloodborne talk in here when Sekiro is the top dog
That's just crappy game mechanic that fits into the punishment meta of the game. Want to have fun with a friend, or need some help? Too bad newb here comes someone with no life to ruin your play thru.
They could still have invasions, just make it an option instead of it being tied to coop. Or at least find a way to punish the griefers.
That's my issue with the entire series. There is no option but to get punished playing the game. When you could give people options. It's not even like the game has to be punishing to be challenging, plenty of games provide challenges to git gud at, without the pain of a souls game. Even Elder Ring acknowledges this with the open world aspect so you can level without being stuck in one spot.
That's just crappy game mechanic that fits into the punishment meta of the game. Want to have fun with a friend, or need some help? Too bad newb here comes someone with no life to ruin your play thru.
They could still have invasions, just make it an option instead of it being tied to coop. Or at least find a way to punish the griefers.
That's my issue with the entire series. There is no option but to get punished playing the game. When you could give people options. It's not even like the game has to be punishing to be challenging, plenty of games provide challenges to git gud at, without the pain of a souls game. Even Elder Ring acknowledges this with the open world aspect so you can level without being stuck in one spot.
And that as an option is great. But that as the way it has to be? Not great.I loved getting messages from invaders after killing them saying I’m a newb because I used either Moonveil or Rivers of Blood. Like they aren’t cheating either. Actually had a few cheaters invade my bud and I. We got good enough to where his swords special would attack the invader and I would time Moonveil just right to where once his/her dodge ended my slash would come right through and kill them. Pissed quite a few off.
Just took down Malenia as the last optional boss Rivers of blood did the trick!
I am the Elden Lord!!!
Here’s a pic of me and my mimic tear!
View attachment 466101
I’m not ashamed, haha! It also helped when I realized that I could upgrade mimic tear
Not gonna lie, I used RoB through the rest of the game after using it on Melania. It blows through invaders, too. Got tired of grief era so I just stuck with it. I lived off of “Your a newb for using that weapon” messages from invaders and their tears.
Moonveil and RoB are my 1a and 1b weapons.