If anyone thought that MS would have game deals like Steam does, they havent been paying attention to MS over the last few years. Hell, they still have games that are at least a year old on demand for 59.99.
I'm angry. I was looking forward to a different and innovative product in the Xbox One. I don't want to spend £429 on something that is virtually the same as the 360. Just cause the hardcore gamers didn't like the always online requirement it is a redundant argument in the long run. Internet accessibility will only get better and in the UK right now (where I am) virtually everyone has access to good internet (I know this may not be the case in rural USA or eastern Europe right now, but it will likely be the case in 5-10 years.)
Microsoft were trying to break the mould and make a future proof device. Now some great online innovations ,such as the family sharing option, have been taken away. Quite frankly the PS4 didn't interest me because it just seems to me like a PS3 with slightly better graphics. At least the Xbox One was trying something new, to be the all-round entertainment device and take advantage of the endless possibilities of always online play.
This move may appease some of the hardcore fans and get them closer to their pre-order target in the short-term. But, IMO, they are sacrificing the future value of their device and innovations for short-term goals.
I don't agree with you in principle. However I will say that MS may have put themselves in a no win situation here. They angered many potential Xbox buyers with their DRM and pre owned restriction policies and their bullish attitude towards consumers about it (the pre sell numbers were showing that). However now that they have done a 180 and said they weren't going to implement these restrictions after all, it makes them look weak and indecisive and that they really have no vision to where they want to take the Xbox One. They didn't just up and decide to implement all of these things on a whim. I'm sure months, even years of planning, market research, and anlaysis went into every decision that MS made in regards to the Xbox One and what they wanted it to be. Now they are basically having to throw all that away and start from scratch.
In my opinion MS is just too ambitious with what they want the Xbox One to be. I know they have this dream of it being this all encompassing entertainment hub that takes over your living room. However they HAD to know that core gamers were the ones who would be buying their system initially. Therefore the DRM, internet requirements, and pre owned restrictions would be issues that matter most to that demographic.
Frankly I'm amazed that we haven't heard of anyone losing their jobs at MS over this.
I don't agree with you in principle. However I will say that MS may have put themselves in a no win situation here. They angered many potential Xbox buyers with their DRM and pre owned restriction policies and their bullish attitude towards consumers about it (the pre sell numbers were showing that). However now that they have done a 180 and said they weren't going to implement these restrictions after all, it makes them look weak and indecisive and that they really have no vision to where they want to take the Xbox One. They didn't just up and decide to implement all of these things on a whim. I'm sure months, even years of planning, market research, and anlaysis went into every decision that MS made in regards to the Xbox One and what they wanted it to be. Now they are basically having to throw all that away and start from scratch.
In my opinion MS is just too ambitious with what they want the Xbox One to be. I know they have this dream of it being this all encompassing entertainment hub that takes over your living room. However they HAD to know that core gamers were the ones who would be buying their system initially. Therefore the DRM, internet requirements, and pre owned restrictions would be issues that matter most to that demographic.
Frankly I'm amazed that we haven't heard of anyone losing their jobs at MS over this.
I know I was really looking forward to the family share features.
First is family sharing, this feature is near and dear to me and I truly felt it would have helped the industry grow and make both gamers and developers happy. The premise is simple and elegant, when you buy your games for Xbox One, you can set any of them to be part of your shared library. Anyone who you deem to be family had access to these games regardless of where they are in the world. There was never any catch to that, they didn't have to share the same billing address or physical address it could be anyone. When your family member accesses any of your games, they're placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game."
The "Family Share" thing was actually not as great as many had thought it would be............
I still think it's a pretty cool idea TBH. Like if I didn't have Battlefield 4 but a friend had the game I could go on for 45 mins and play a couple of games with him. That's the kind of innovation that excited me about the Xbox One. Now they are regressing to old habits all due to the moaning of some hardcore gaming blowhards.
Innovation? You wouldn't be able to play against your friend.....it would only be in a demo mode. PSN+ has been doing this for a while.I still think it's a pretty cool idea TBH. Like if I didn't have Battlefield 4 but a friend had the game I could go on for 45 mins and play a couple of games with him. That's the kind of innovation that excited me about the Xbox One. Now they are regressing to old habits all due to the moaning of some hardcore gaming blowhards.
I still think it's a pretty cool idea TBH. Like if I didn't have Battlefield 4 but a friend had the game I could go on for 45 mins and play a couple of games with him. That's the kind of innovation that excited me about the Xbox One. Now they are regressing to old habits all due to the moaning of some hardcore gaming blowhards.
Innovation? You wouldn't be able to play against your friend.....it would only be in a demo mode. PSN+ has been doing this for a while.
It was a shared library system not a demo system. I think you got that quote from a BS article posted on PasteBin.
"MS" and "innovation" should not be uttered in the same sentence - they have a long history of stealing ideas and plundering the technology of others - starting with Windows!
Compared to some companies, this is very true. However specifically in the gaming industry, Sony makes MS look like Thomas Edison or Eli Whitney by comparison. For this coming generation, it appears that gamers are just looking for a graphical upgrade as opposed to actually advancing the industry. When you're a company who is now releasing its fourth console without a controller redesign, that plays right into your hands.
Imo innovation just for the sake of innovation is not necessarily a good thing. Sometimes its better NOT to try and reinvent the wheel. Tell me, just what innovation are you looking for? Because until video gaming breaks away from the confines of playing them in front of a TV screen and moves into the realm of room sized virtual holographs, they're not going to change a whole lot. Think of it like the movies. The basic concept of movie watching hasn't changed over the years. You go, you sit, and you watch the story unfold. The advancements have come in the way of visuals (b&w to color to digital to 3D digital) and audio (silent to sound to surround sound). But the basic premise has remained largely unchanged for decades!
Oh and in case you haven't been paying attention the Dualshock 4 has been getting glowing reviews from those who actually tried it out at E3. Just because it looks similar to the previous controller doesn't mean its the same.
There aren't any specific innovations I'm looking for. I was just saying that in the last generation, MS hitched their wagons to fully realizing consoles as online gaming devices while Sony all but ignored online functionality at launch. That's what won them the war during the last generation. They took a swing at moving the ball forward again this time, but it became almost immediately apparent that gamers either weren't yet ready for MS's version of the future or had no interest in it altogether.
As to the PS4 controller, you can polish a turd all day long, but its still going to be a turd. Sure, they rounded the triggers and changed the analog sticks from convex to concave, but as long as it retains the traditional controller's minuscule size, I'm going to prefer the Xbox version which feels like its designed with an adult's hands in mind.