OrangeWilly
>>---knee--->
- Joined
- Nov 6, 2007
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Playing through this now, but having a hard time getting into it. Not sure why really. Im going to stick with it though. Trying to get through this before SW: Battlefront and Fallout release.
Your FOBs are always at risk of coming under attack. Now, you can rest easy with FOB insurance (paid service). If you sign up for insurance, then during the insurance period you will be compensated for any materials and staff lost due to rival infiltrations.
* Staff/materials stolen by the rival will in fact remain on your base, and an identical amount of staff/materials will be handed over to the rival instead.
* MB Coins are purchased with real money, but free MB Coins are also distributed periodically as login bonuses, etc.
* The following are not covered by FOB insurance:
・Staff/items that are not fully your property, such as abducted staff being held in your Brig (FOB)
・Wounded staff (staff lost due to death or extraction will be compensated)
・Staff used by you to deploy in defense of the FOB (neither death nor extraction will be compensated)
・Nuclear weapons
Here I was praising the game and now I find this
Microtransactions to buy insurance to protect your FOB from from attacks by other players:
Konami Goes Microtransaction Crazy with Metal Gear Solid V...Insurance [Update]
So you're forced into FOB missions? I just want to play the campaign for now. Why is my stuff up for grabs by other players?
It's like they did this just to put in a microtransaction.
Yeah, Konami is all about microtransactions now that they're focusing on mobile gaming. People will pay for them so they'll keep shoveling them to us. I think Destiny is adding them soon too. You can buy insurance for your base with in-game money, so the microtransactions aren't required.
I enjoy the idea of protecting your base and being invaded by other players. It's very Dark Soulsish.
I'm not against it, I just wish it's something you could choose to participate in or opt out.
I'm happy playing the campaign for now. When I think of MGS that's what I thought I was buying. Not a MGS Clash of Clans.
With all the technology of metal gear, why does it take so long to get from one part of your mother base to another?
Even hopping in a jeep and driving is boring.
Also having to call the chopper in to actually accept a mission is kinda lame.
Love almost everything else about this game.
I played a friend of mine's the other day and while I enjoyed the mechanics and a ton of the features in the game, the over sexualization of the character "Quiet" is just beyond ridiculous. I know Metal Gear has always had this sort of "tongue and cheek" approach to sexual content but it's honestly gotten too ridiculous IMO. I felt the same way about The Witcher 3. At some point this industry has got to grow up and stop trying to appease the basement-dwelling 20-something virgins with Cheeto dust on their zippers!
I played a friend of mine's the other day and while I enjoyed the mechanics and a ton of the features in the game, the over sexualization of the character "Quiet" is just beyond ridiculous. I know Metal Gear has always had this sort of "tongue and cheek" approach to sexual content but it's honestly gotten too ridiculous IMO. I felt the same way about The Witcher 3. At some point this industry has got to grow up and stop trying to appease the basement-dwelling 20-something virgins with Cheeto dust on their zippers!
In the first Metal Gear Solid you spoke to your central command and others via Codex and one particular person's codex number was told to you in a wall of text, and if you didn't pay attention or skipped the conversation, your only way of finding the number was to look at the art on the back of the physical game case. Who the hell knew to do that?? Not me, especially in 1998 pre easily accessible internet.
and can't forget the " Hey, Snake! Try swapping the controller into controller port 2, so Psycho Mantis can't read your mind!"
Lol.
That was awesome. Especially if you had other Konmai gave saves on your memory card he would name them. I had Symphony of the Night and he said "I see you like to play Castlevania!"
that's cool... wish I played castlevania back in the day. The only exposure I ever had to it was Circle of the Moon on game boy advance. Which was pretty good.
I think we had a Castlevania thread a while back.
Not to hijack the thread, but I'm still a pretty big fan of the Castlevania series, though the 3D games have been mostly meh. The original NES games are classics, and can be brutal.
Games in general were much more brutal back then. Today's generation is sissified by the easiness of modern games.
I may actually start a thread about that. I wonder if it bothers anyone else as much as it bothers me.