The Show 11

My past two seasons have been nothing but injuries. Im already in 2017 after having to simulate most all of the 15' and 16' seasons. Im startin to get better with batting using the analog stick though
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turn your auto save off, and keep 2 save points. Going on the 60 Day happens, but it does really suck to break an arm in may.
 
yeah I do need to do that, both seasons right before all star break I got hurt and missed almost all but a month of the second half of season. Have you bought any points?
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me either but ive been tempted to after I kept getting injured to raise my durability.
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I haven't bought any either. However I am tempted to adjust the sliders but probably won't, I like the challenge. I have never had this much trouble making it to the Majors in this series, but it is kicking my ass this year.
 
lot harder to find a release point in a game than in real life lol thats my excuse for swinging at crappy pitches
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I finally got the call up to triple a 11 games into the 2nd year and hit 2 doubles, 4 rbis in furst game then dropped two 420+ bombs in the next game before proceeding to go 2 for my next 15
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OS Full minors are out, if anyone is interested.

I'm going to wait for the management 'fix', and then probably start a franchise and perhaps another RTTS with the complete rosters.
 
I take it to mean that the fix is in the chute, sucks that it'll probably be a few weeks but they have given some info anyhow.

Cause players with low overall to retire sooner.
Fixed a bug causing players to not store their initial attribute levels at the start of each season, causing progression in the offseason to appear much larger than it was since it was being calculated to the start of 2011, regardless of the current season.
Decisions on contract options need to be made sooner since the exclusive negotiation period was shortened from 15 to 5 days.
Only players with 6+ years of service time should be flagged as type A or type B free agents.
Players were progressing to their potential at age 26 instead of 30.
99 ovr players were not correctly normalizing to 1.0f.
Adjusted salary curve and fixed issues with salaries in short seasons.
Don't backload contracts that are less than $5M per year or less than 4 years.
Adjusted how potentials are assigned to generated players.
More logic to see if a contract should be tendered to a player before allowing him to become a free agent. Also, more accurate calculation for salary reserved for minor league players under the team's control.
Fixed some bugs with the popup message in multi-user franchise mode when minor league teams secure a bye in the playoffs.
Make sure any player who is decent (75 ovr, 75 potential) are being offered arbitration. Also, make sure free agents were offered arbitration by the CPU and teams didn't receive compensation picks for players to whom they didn't offer arbitration.
Make sure that contract offers and arbitration offers aren't cleared when a player becomes a free agent at the end of the 5 day exclusive negotiation period.
Need more 1 year contracts for arbitration eligible players.
Make the best available player the most valuable if the team is missing minor leaguers.
Set team strategies for the user teams as well.
All minor leaguers should have 1 year contracts by default.
Treat CPU controlled user teams as CPU teams for purposes of reducing trades during the season
 
They have alot they need to fix. Speaking of the contracts, I signed a 4 year deal with the rays to be on mlb bench. Well I had a bad spring and they sent me back to triple a and my salary went from 1.2 mil a year to 500k and im currently on my last year of the contract starting in majors and still only gettin 500k a year. We actually have a better team this year. Starting out pretty hot at 20 and 5, but if they dont grant my trade this off season im gonna go to free agents.
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