Official Madden 2012 Thread

PS3?
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yep.


Gameplay was pretty good. There was more fumbles than I would like but I didn't mess with any sliders. I did slow the game speed down to slow. It's a great game. I can actually run the ball. Something that has been rare for me in Madden.
 
yep.


Gameplay was pretty good. There was more fumbles than I would like but I didn't mess with any sliders. I did slow the game speed down to slow. It's a great game. I can actually run the ball. Something that has been rare for me in Madden.

Sometimes it takes me forever to download a demo on PS3, especially when it first comes out.
 
Dissapointed in how they've mostly abolished the trucking feature in both NCAA and Madden. You could do some damage with the right stick if you had a higher rated back.
 
Dissapointed in how they've mostly abolished the trucking feature in both NCAA and Madden. You could do some damage with the right stick if you had a higher rated back.

I agree. I still find myself moving the stick up every time contact is made, just a habit.
 
I assume the default will be all-pro but I played the demo on pro not knowing what level it was on until the end. I won 42-0. I assume all-pro will be a little tougher. Wasn't sure how to do any pre-snap adjustments either. Noticed there was no speed burst as well.
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I assume the default will be all-pro but I played the demo on pro not knowing what level it was on until the end. I won 42-0. I assume all-pro will be a little tougher. Wasn't sure how to do any pre-snap adjustments either. Noticed there was no speed burst as well.
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All pro is challenging for me, I have won a few and lost a few. They all have been close.
 
I assume the default will be all-pro but I played the demo on pro not knowing what level it was on until the end. I won 42-0. I assume all-pro will be a little tougher. Wasn't sure how to do any pre-snap adjustments either. Noticed there was no speed burst as well.
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Take off auto sprint
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I knocked N. Collins on his back with M. Forte with the truck stick and kept running. All-Madden is tough.
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Madden NFL 12: Superstar Mode - Xbox 360 Preview at IGN
"Practices now have a purpose because of the new experience points system. Each practice session gives you ten plays to rack up points. Using an improved version of Gameflow, Madden's computer-controlled play-calling option, you run through random plays you might see on game day. The better you perform, the more points you earn. And those points in turn are spent to improve your player. There are no silly focused sessions to improve specific abilities. It's simple and it should open up considerably more freedom in Superstar mode. As a result, Tiburon's hope is that no two Superstars will be the same.

To that end, there's more to your player than just his attributes. New this year are traits and tendencies, which you set to determine the mental aspects of your player. After all, two linebackers might have a high tackle rating, but one could always play it safe and wrap up the ball carrier while the other always wants to put a little hurt into the opponent."
 
THE DEMO IS A BUILD FROM EARLY MAY. People such as pastapadre have confirmed that this game played WORSE than the builds at E3.

TIFWIW, have no idea if this is a good thing or a bad thing
 
I don't even like pro football games all that much... but this demo is freakin' awesome.
 
My bad, just go to gamestop and ask for it. If they say that it isnt out yet, throw a fit because they are lying to you and will try to get you to buy a membership card.
 
I think there is a distribution warehouse in Kentucky we can rob.
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