NCAA 11...will they fix it?

#51
#51
Duck...In NCAA 09 the 5 stars are not always the best. You have to look at an Olinemens speed and strength all other things will improve rapidly in that game. For RBs it was elusiveness...speed...acc...they may be a 3 star but this was all that mattered. Same goes for Dfence...generally the top 5 five stars mattered a whole bunch but after that many 5 stars linemen in that game were not very good but had 99 awareness.

You guys should spread it out as well. All you guys playing in one conference makes it easier for one guy to dominate. If he started on top I can see how he can keep it going since he will beat everyone the first year and then hurt your recruiting class. Losing a game in 09 really really hurt recruiting. Losing two was way tough. I can only imagine what losing three would do. I would organize in two conferences..Big 12 or ACC and SEC...since they all have championship games.

I played Volball...5 times...I dominated first two..third was close...he dominated the last two (we only finished the last his internet kept booting him out). I know he is good but when two players are good no one should dominate. In those games the first to score had a major advantage...the momentum would kick on and then you have to ride it out. I played against randoms online and found similar results. In Madden, the good games are very low scoring and close. It is real strategy. There is still some CA at the end of the game. The player down will get a boost but nothing outrageous as I witnesses in NCAA 10 where your whole line gets blown up every play like 6 plays in a row. Or your guy just fumbling cuz momentum is against you.

I do agree that NCAA 10 improved tackling angles. I liked the ability to change conferences and team builder but the CA/momentum programming in that game is jacked. I truly believe they did it to bring parady to the game so people of less skill would not lose interest. I find it intolerable.
 
#52
#52
Duck...why did it not even out in recruitng after several years in the game? NCAA 10 is in no way a better game not even close. It just makes you guys feel better because the best player is not dominating. Generally, one or two players will dominate those dynasties or franchises. It is what it is. The reason no one person can dominate NCAA 10 is that it generates winners based on who gets momentum..who gets the glitch in their favor etc. It is not a human controlled outcome. Just read over your own threads comments..time after time you guys state how that was weird this happenned...that player X was dominating then all of sudden player Y dominated..lol...are you catching on yet? It is not the players it is the programming. I played in a dynasty and lost the first year and won the next three years in a row in NCAA 09. If you are recruting right no one player will dominate because they started with a better team. Speed on D was the trump btw...you could defend in that game if they had speedy WRs and RBs. The real key to that game on O was getting the right O linemen.

Haha. Give me break. You are telling me that over the course of five seasons, all those games that I won were because I got some lucky glitch early on and some momentum kicked in? Over the course of the third and fourth season, I did play one user game that was decided below 17 points.
 
#53
#53
Duck...In NCAA 09 the 5 stars are not always the best. You have to look at an Olinemens speed and strength all other things will improve rapidly in that game. For RBs it was elusiveness...speed...acc...they may be a 3 star but this was all that mattered. Same goes for Dfence...generally the top 5 five stars mattered a whole bunch but after that many 5 stars linemen in that game were not very good but had 99 awareness.

You guys should spread it out as well. All you guys playing in one conference makes it easier for one guy to dominate. If he started on top I can see how he can keep it going since he will beat everyone the first year and then hurt your recruiting class. Losing a game in 09 really really hurt recruiting. Losing two was way tough. I can only imagine what losing three would do. I would organize in two conferences..Big 12 or ACC and SEC...since they all have championship games.

I played Volball...5 times...I dominated first two..third was close...he dominated the last two (we only finished the last his internet kept booting him out). I know he is good but when two players are good no one should dominate. In those games the first to score had a major advantage...the momentum would kick on and then you have to ride it out. I played against randoms online and found similar results. In Madden, the good games are very low scoring and close. It is real strategy. There is still some CA at the end of the game. The player down will get a boost but nothing outrageous as I witnesses in NCAA 10 where your whole line gets blown up every play like 6 plays in a row. Or your guy just fumbling cuz momentum is against you.

I do agree that NCAA 10 improved tackling angles. I liked the ability to change conferences and team builder but the CA/momentum programming in that game is jacked. I truly believe they did it to bring parady to the game so people of less skill would not lose interest. I find it intolerable.

I lost to Bass two weeks ago and was up big on him going into the second half. He made really good adjustments and came back to beat me. That game had nothing to do with momentum.
 
#54
#54
honestly jew, if we didn't have the OD going there's a good chance i wouldn't even touch this game right now. it's like volball said, we have a good group of players for the most part and it adds a little flavor to everything to keep it interesting.

i've got madden and agree that's it's really good. if the gameplay in ncaa was changed from the clunky movement they have now to the more fluid and smoother gameplay in madden, that would fix alot of the problems. the only thing i didn't really care about in this year's madden was how the online franchise mode was underutilized. a salary cap is a must.
 
#55
#55
Ha VolBall that is not what you were saying in the first few games we were playing when I was waxing you and was still saying this game sucked. In fact, I said this means nothing cuz it is all programming and YOU AGREED. Then mysteriously you got booted in the second half of those games. Then when you came back and one and of course now you had no trouble staying online it is skill. Kid it is cool, I am glad you are having success over there in that dynasty but doesnt change anything about the game. You are having some success so I can see why you would want to defend you new position. It was not your position in the first two games we played;)
 
#56
#56
I played Volball...5 times...I dominated first two..third was close...he dominated the last two (we only finished the last his internet kept booting him out). I know he is good but when two players are good no one should dominate. In those games the first to score had a major advantage...the momentum would kick on and then you have to ride it out. I played against randoms online and found similar results. In Madden, the good games are very low scoring and close. It is real strategy. There is still some CA at the end of the game. The player down will get a boost but nothing outrageous as I witnesses in NCAA 10 where your whole line gets blown up every play like 6 plays in a row. Or your guy just fumbling cuz momentum is against you.

also, there's a good chance those games were like that between you two because both of you were just getting used to the game at that point. the measuring stick becomes clearer once you are used to the game......and play someone a few times and realize what their tendancies are.
 
#57
#57
honestly jew, if we didn't have the OD going there's a good chance i wouldn't even touch this game right now. it's like volball said, we have a good group of players for the most part and it adds a little flavor to everything to keep it interesting.

i've got madden and agree that's it's really good. if the gameplay in ncaa was changed from the clunky movement they have now to the more fluid and smoother gameplay in madden, that would fix alot of the problems. the only thing i didn't really care about in this year's madden was how the online franchise mode was underutilized. a salary cap is a must.


All we can do is hope...and yes your dynasty does seem like a good group. It is hard to find people who will stay in to it. With the franchise I am in now and the dynasties last year. There is always a core who stays 4 guys or so. But the others come and go very rapidly. You guys have some sort of family dynasty going.
 
#58
#58
We got disconnected in four straight games. Two of them, you were winning. And the other two I was. Why would I disconnect in the games that I was winning? That makes no sense.

And in those games that you "dominated," you got some fluky plays. One was a option pitch interception and the other one was a pick where my guy got nailed as he caught it and it popped up in the air for an interception. The reason I started to dominate is because I saw what you were doing in those first two games and I adjusted. Like any normal player would do.
 
#59
#59
also, there's a good chance those games were like that between you two because both of you were just getting used to the game at that point. the measuring stick becomes clearer once you are used to the game......and play someone a few times and realize what their tendancies are.

i played against friends I have played against many many times. It was the same...I would wax them or they would wax me most games. A close game was rare. I think maybe you are right if I had stuck it out and dealt with my frustration/rage with the game maybe I could of learned to manage the momentum swings. Play conservative when I know it is activated but that is no fun if you ask me and there are tons of guys who share my view of the game I am not on an island here.

It is pointless to argue though...I just started thinking about it when my Madden franchis hit a new season and I have mostly the same players. I missed the recruiting aspect of NCAA and then got angry at EA all over again.
 
#60
#60
We got disconnected in four straight games. Two of them, you were winning. And the other two I was. Why would I disconnect in the games that I was winning? That makes no sense.

And in those games that you "dominated," you got some fluky plays. One was a option pitch interception and the other one was a pick where my guy got nailed as he caught it and it popped up in the air for an interception. The reason I started to dominate is because I saw what you were doing in those first two games and I adjusted. Like any normal player would do.

There is only one way to settle this like gentemen..come get you some in Madden...or did you not buy a game that test your skill?
 
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#61
#61
I bought Madden the day it came out. I returned it a month later because I just can't get into a NFL game. It's just boring.
 
#63
#63
weren't you a madden nut last year, though, volball?

I loved 08, probably because I was good at it. I never played '10 long enough to ever get good at it. I was just so bored. I like a good dynasty or franchise mode and the one for Madden sucks.
 
#64
#64
I mentioned this in another thread - but I'll say it here too. I haven't purchased an NCAA title since 2007. Before then, it was an automatic buy for me every year.

EA has seriously rode this title all the way into the sh1tter.
 
#65
#65
I totally agree with what Jewbaccah is saying. NCAA 10, although I've played the crap out of it, is a complete farce. The things that happen during the course of a game are downright maddening (no pun intended) and it happens almost every game. Yes you are holding the controller, but that's as far as your control over the outcome goes. "The game has decided" is our new motto when I'm playing with my friends. You can feel the shift from a neutral game being decided by whoever is actually better, to the AI deciding who will win. It's as if the AI flips a coin and decides who will win, and there's nothing you can do about it.

A RB breaks lose and busts a 20 yard gain? He fumbles at the end of it.

You see a WR wide open downfield? Your QB throws the one bad pass for the game into a crowd of DB's.

I've seen runs where the RB becomes GOD and breaks 7 tackles one right after another, just out of the blue. Of course this is happening when "The game has decided"

You blitz 7 guys against a line of 5? They all get blocked while the QB has all the time in the world. Then when the possession changes, 3 or 4 man rushes are breaking through the line almost instantly!

This isn't complaining from someone that sucks and loses every game. It goes both ways. My team has come out after halftime and just went bananas and made like 5 INT's and I cannot explain it, I almost feel bad at the end because I know I had nothing to do with it, "The game has decided."

It's made for some pretty angry nights. We just put up with it, realize what's going on and hope next year's game is better.
 
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#66
#66
IMO, either they use Madden 10 build for NCAA 11 or completely scrap it and build a whole new game engine. I mean they have had the time to do it with the last few years or little improvements and the crap product that they have put out.
 
#67
#67
I got Madden 10 for Christmas and I'll be honest I just can't get into it. I've tried to play it several times and it just ain't for me. It may be that I suck at it, I don't know. I jsut can seem to throw the ball quick enough. Any time the CPU blitzes they get me and when I blitz they throw a 70 yard td pass. On the other hand I'm in my 3rd years dynasty on NCAA 09 and I'm 45-2 with UT and have had 3 top 5 recruiting classes. I really wanted to get NCAA 10 but I keep hearing how bad it is so I have just kept on playing 09.
 
#68
#68
I just played this game tonight for the first time in months. Was up 31-0 in the first half... Second half opens, FSU gets the ball and their RB breaks 3 tackles, ducks under another one of my players arms and runs 80 yards for a touchdown. It is amazing how the teams become invincible if you are up big. :mad:

I won 49-17. Still obnoxious, though.
 
#69
#69
I mentioned this in another thread - but I'll say it here too. I haven't purchased an NCAA title since 2007. Before then, it was an automatic buy for me every year.

EA has seriously rode this title all the way into the sh1tter.

I bought NCAA 08 for 5 bucks and never got to play it.
 
#70
#70
VolnSC...Just keep playing 09...to play Madden against humans or cpu you have to call plays based on what D is called much like real football..likewise you have to call Ds based on what they are calling you cannot just blitz or play zone like older games. If you are calling same D computer will learn and make the right throw. You have to use your TE/big WR in slot and RB as receivers. It is not optional. 09 is a much easier game to master. It is a fun game IMO but it is easier. The AI on Madden 10 is very good but not impossible to beat. The middle of the field is its weak spot or RB in flats. Throwing to WRs when covered is a no no unless the WR and QB are very good. They will not just get open with speed like on NCAA 09. If you are blitzed in Madden and a guy is near you then you will make a bad throw much of the time. You cannot throw running backwards with a guy in your face. A throw to a RB in the flat is an option you must just tap throw i.e. lob it over the blitz. Same if you are throwing to TE lob it over. DL men are not retarded and let balls just fly by there head in the new Madden. If you practice Madden you will eventually get it down but it is much more of a skill game. Many just pick good teams as a crutch at first. But if you are the more skilled player you are in any game.

The major faults to Madden are the middle of the field is too easy to pass in to a Big receiver with good hands. If someone knows how to do it and you do not have a very good coverage MLB and safeties it is near unstoppable. The fumbling gimmick they put in needs to go as well. It still has computer assistance if you go up on a human player. Your players will drop almost all INTs once you are up by two scores. You will make some random bad passes and players will just fall down running routes..nothing like the momentum computer assistance in NCAA 10 which has nothing to do with who is winning. It has more to do with who made the last big play. And will cause fumbles almost automatic even if holding the secure ball button. You QB will throw directly to their DB on passes over the middle...your OL will just fall down and let the blitz come in etc...it is the most bizarre computer assitance I have ever witnessed. The madden version is pretty standard in all football simulation games. I wish you could turn it off like in old games on the nintendo super or 64. I think they took away that option because the computer assitance is what keeps lesser players thinking they can hang and if you turn it off many would just get blown away most games and i.e stop buying the games. It allows a guy to have success just throwing the ball to covered guys when he is down two scores thinking he just figured your D out lol. He will get close then you will go up again...the negative is maybe you are playing a very good player and got a good INT pick 6 and he almost automatic gets to come back. If I could pay someone 100 bucks to hack it and turn it off game would be almost perfect.
 
#71
#71
Thanks Jew I'll try some of those things next chance I get to play. My other thing about Madden is the way I can't get a running game going at all!!! What do you have to do to run the stinking ball?
 
#72
#72
You cannot just run the ball up the middle unless you have set up the D for it. You can run outside better if you have good linemen. There is a Toss play or a power option play that does this. But you back has to have some speed and ability. Basically, you throw to pass like the real NFL unless you have a combo of a good line and good back. What you want is a tackle and guard on the same side 90 and above and then run to them. If you do not have them only run to keep D honest. Your run game is the passes in the flats and to TE much like the real in NFL. If you have the above line combo with a decent back you can run consitently. My friend does it with the Browns left side is two 90 plus guys and he traded for Felix Jones...it is a pain in my ass.

You can run with those plays against the CPU easy but dont be fooled a good human player will not miss those tackles the CPU does.
 
#73
#73
Jew, would changing any of the AI, comp D & O settings help the problem you state? (Serious Question) And is there a momentum setting that can be turned down/off? Just a thought, and an option for consideration in 11
Posted via VolNation Mobileedit: wow,i just read the above posts, I was two pages back. Nm
 
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#75
#75
It seems like you think both have similar problems. (I agree, however it has been present at some level (varying) since I remember in the two franchises. It seems like you could still turn the AI down for CPU/user as recent as 09? Plz correct me if I'm wrong.
Posted via VolNation Mobile
 

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