TAF
Oh Yeah...I mean it!
- Joined
- Sep 11, 2007
- Messages
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I don’t think it’s a coincidence Texas is prominent on the left and Tennessee is prominent on the right. These companies know which fanbases bring in theI really enjoy how Tennessee’s logo is one of the only prominent ones on the cover. Whether we paid for that or it was decided by the company, the nation knows Tennessee is no pushover. As much as the media might try to downplay our brand or leave us out of the conversation, we will always be a force to reckon with. Volnation on top!
Or a starting QB walking out with his head sunken after they asked for too much money and the entire program watching said QB do the walk of shame as they leave campus.
When you go to cover 3 make sure it’s not on match. Match is literal AIDS. You can do this by shading over the top or underneath based off your opponents tendencyBlocking logic is terrible on 25 and can't audible to cover 3 without the zones getting glitches. If it's not any better, I'll pass. NCAA 14 gameplay was way better.
Also an example of the terrible blocking. Run Power or Counter where they should down blocking and they reach blocks instead and a huge gain turns into a play blown up in the backfield. If you run Trap the end man that should get kicked comes free every time. It's just a step back in gameplay from NCAA 14 which is sad. Looks great. Doesn't play great.Ah. What part of it is giving you the trouble
Blocking logic is terrible on 25 and can't audible to cover 3 without the zones getting glitches. If it's not any better, I'll pass. NCAA 14 gameplay was way better.
Damn ! I see what you are talking about. Maybe I’ve been too dumb to notice. I rarely switch the entire coverage on Defense. I usually play with shading or an individual zone but you are so right that is a huge point of vulnerability.Any time I audible to Cover 3 this happens. Hard to tell in pic but CBs try to play deep 3rd on opposite side of field and it's basically a free TD for the other team.
I wouldn’t know too damn much about that. I don’t run the ball that much. But I see what you mean. There seem to be some really glitchy run plays either really good or bad. I like to usually run hb base out of 10 personnel. I absolutely love playing out of emptyAlso an example of the terrible blocking. Run Power or Counter where they should down blocking and they reach blocks instead and a huge gain turns into a play blown up in the backfield. If you run Trap the end man that should get kicked comes free every time. It's just a step back in gameplay from NCAA 14 which is sad. Looks great. Doesn't play great.
Yep the ratings are trash. I will say though we play way above our ratings on there. Playbook is superbI agree, gameplay is just awful. EA finds a way to constantly make things worse. They continually overrate their “sacred cow” teams when the game should be more of an evenly rated chess match with some “skill” versus overpowered teams, severely overrated players, and a few cheese plays. If you play offline and like running up the score with 15 minutes quarters with a few cool visuals I suppose it’s ok. If you play online it’s just unbearable. Even when they adjusted ratings throughout the season it got worse. Tennessee’s defense was improving in reality and after EA updated ratings they they made us worse.