EASports 'Teases' CFB 26...

#26
#26
I wouldn’t know too damn much about that. I don’t run the ball that much. But I see what you mean. There seem to be some really glitchy run plays either really good or bad. I like to usually run hb base out of 10 personnel. I absolutely love playing out of empty
I got it where I can run a pretty balanced offense. I had success using a lot of counter, trap and dive out of certain formations . I recruited a guy that was about 6 ft 240 and he was pretty much the Tennessee version of Mike Alstott.
 
#27
#27
I wouldn’t know too damn much about that. I don’t run the ball that much. But I see what you mean. There seem to be some really glitchy run plays either really good or bad. I like to usually run hb base out of 10 personnel. I absolutely love playing out of empty
Inside zone out of shotgun is money running the ball. At least 3-4 yards minimum every time. At least that’s been my experience. My major beef is capping the skill level at 50 for a coach in dynasty mode. Why? It seems arbitrary and if I’m going to coach for 50 years, I should be able to unlock all the coaching skills. There also needs to be more transfers to reflect the reality of modern day college football. I’ve had maybe like 4 or 5 players total transfer out over a long dynasty coaching career at multiple schools.
 
#28
#28
I got it where I can run a pretty balanced offense. I had success using a lot of counter, trap and dive out of certain formations . I recruited a guy that was about 6 ft 240 and he was pretty much the Tennessee version of Mike Alstott.
I was talking online. I play a little differently on dynasty. Online I’m always trying to get rid of the ball so quick because of the blitz. Dynasty is fun. Someone made a team builder with the early uniforms and interlocking UT at midfield
 
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#29
#29
I’m glad this game came back, but them refusing to fix the issues in dynasty of last years game is enough to make sure I don’t pick up this one. Besides it’ll be 10 bucks by December anyways like last one was lol
 
#31
#31
I am glad they brought the game back even though it took me a while to get in it. Definitely has its fair share of flaws but it was the first version and it didn't feel like a Madden copy&paste which is a big win.

My biggest gripes:

1. Attribute scaling. There shouldn't be 10 players on my roster with 99 speed/acceleration or even more than 1 tbh. Even scenarios when your Olineman has 90 speed.

2. Insane interceptions by their players. Luckily you can tune sliders to help but typically a DE shouldn't be making Manuel Neuer-esque no look dives intercepting the ball.

3. Simming in dynasty is awful. Your 93 overall team going 6-6, losing to the likes of Kennesaw State.

I don't have a lot of faith in EA but hopefully they keep listening to us and work on making the product better ...but they prob won't.
 
#32
#32
Am I the only one who wants nothing at all to do with recruiting and retention? Just give me my recruits based on my play. I just want to play the game. ha
You can have the CPU do that for you. I love building a team to my liking though.
 

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