PFF player grades

#26
#26
WHAT WE DO
The PFF grading system evaluates every player on every play during a football game. We believe that #EveryPlayCounts and that attention to detail provides insights and data that cannot be found anywhere else. The grading system was founded on the principle of grading “production” rather than traits or measurables, but perhaps a better way to describe it is a player’s “contribution to production” on a given play.

Did the quarterback make a great throw, but it was dropped? The quarterback contributed to positive production and will receive a positive grade for that effort, even though the receiver let him down, earning a negative grade along the way.

The benefits of this style of grading are numerous. Taking every play into consideration allows for a larger sample size of data to tell the proper story rather than just a highlight reel of plays that we tend to remember, for better or worse. We also work to eliminate bias by not caring about the level of player who is being graded, so whether it’s the best tackle in the league missing a block or one of the worst, the same grade is given. Preconceived level of ability has no impact on the grading system. This style has worked well in unlocking undervalued gems through the years, while also not being swayed by player hype if it is undeserved.

THE GRADING SCALE
Each player is given a grade of -2 to +2 in 0.5 increments on a given play with 0 generally being the average or “expected” grade. There are a few exceptions as each position group has different rules, but those are the basics. The zero grade is important as most plays feature many players doing their job at a reasonable, or expected, level, so not every player on every play needs to earn a positive or a negative.

At one end of the scale you have a catastrophic game-ending interception or pick-six from a quarterback, and at the other a perfect deep bomb into a tight window in a critical game situation.

Screenshot-4601.png

Each position has its own grading rubric so our analysts know how to put a grade on the various expectations for a quarterback on a 10-yard pass beyond the sticks or what the range of grades might look like for a frontside offensive tackle down blocking on a “power” play.

There is then an adjustment made to the “raw” grades to adjust for what the player is “expected” to earn given his situation on the field. For instance, a player’s grade may be adjusted down slightly if he plays in a situation that is historically more favorable while a player in more unfavorable circumstances may get an adjustment the other way. We collect over 200 fields of data on each play, and that data helps to determine what the baseline, or expectation, is for each player on every play.

Each grade goes into a specific “facet” of play in order to properly assess each player’s skillset. The facets include passing, rushing, receiving, pass blocking, run blocking, pass-rushing, run defense and coverage. Special teamers also have their own facets of kicking, punting, returning and general special teams play. Facets are important in order to have a clear view of where a player’s strengths and weaknesses lie.

A collection of grading examples across all facets of play is included on this page.

WHO IS DOING THE GRADING?
PFF employs over 600 full or part-time analysts, but less than 10% of analysts are trained to the level that they can grade plays. Only the top two to three percent of analysts are on the team of “senior analysts” in charge of finalizing each grade after review. Our graders have been training for months, and sometimes years, in order to learn, understand and show mastery of our process that includes our 300-page training manual and video playbook. We have analysts from all walks of life, including former players, coaches and scouts. We don’t care if you played.

Each grade is reviewed at least once, and usually multiple times, using every camera angle available, including All-22 coaches’ tape.

YOU DON’T KNOW THE PLAY CALL?
We are certainly not in the huddle, but we are grading what a player attempts to do on a given play. While football is extremely nuanced regarding the preparation and adjustments that go into each play call, once the ball is snapped, most players are clear in what they’re trying to accomplish on each play, and we evaluate accordingly. Of course, there are always some gray areas in football. Plays in which there is a clear question mark regarding assignment, we can defer to a “0” grade and not guess as to which player is right or wrong. These plays are few and far between and since we are grading every snap, missing out on a handful throughout the year should not affect player evaluations. Examples of potential gray areas include coverage busts, quarterback/wide receiver miscommunications and missed blocking assignments.

CONVERTING THE GRADES
The plus-minus grades are then converted to a 0-100 scale at the game and season level. This makes it easier to compare players across positions relative to their peers, though it doesn’t account for positional value, i.e. which positions are most valuable when trying to predict wins.
This should be pinned at the top of the page as PFF gets brought up a bunch.
 
#28
#28
WHAT WE DO
The PFF grading system evaluates every player on every play during a football game. We believe that #EveryPlayCounts and that attention to detail provides insights and data that cannot be found anywhere else. The grading system was founded on the principle of grading “production” rather than traits or measurables, but perhaps a better way to describe it is a player’s “contribution to production” on a given play.

Did the quarterback make a great throw, but it was dropped? The quarterback contributed to positive production and will receive a positive grade for that effort, even though the receiver let him down, earning a negative grade along the way.

The benefits of this style of grading are numerous. Taking every play into consideration allows for a larger sample size of data to tell the proper story rather than just a highlight reel of plays that we tend to remember, for better or worse. We also work to eliminate bias by not caring about the level of player who is being graded, so whether it’s the best tackle in the league missing a block or one of the worst, the same grade is given. Preconceived level of ability has no impact on the grading system. This style has worked well in unlocking undervalued gems through the years, while also not being swayed by player hype if it is undeserved.

THE GRADING SCALE
Each player is given a grade of -2 to +2 in 0.5 increments on a given play with 0 generally being the average or “expected” grade. There are a few exceptions as each position group has different rules, but those are the basics. The zero grade is important as most plays feature many players doing their job at a reasonable, or expected, level, so not every player on every play needs to earn a positive or a negative.

At one end of the scale you have a catastrophic game-ending interception or pick-six from a quarterback, and at the other a perfect deep bomb into a tight window in a critical game situation.

Screenshot-4601.png

Each position has its own grading rubric so our analysts know how to put a grade on the various expectations for a quarterback on a 10-yard pass beyond the sticks or what the range of grades might look like for a frontside offensive tackle down blocking on a “power” play.

There is then an adjustment made to the “raw” grades to adjust for what the player is “expected” to earn given his situation on the field. For instance, a player’s grade may be adjusted down slightly if he plays in a situation that is historically more favorable while a player in more unfavorable circumstances may get an adjustment the other way. We collect over 200 fields of data on each play, and that data helps to determine what the baseline, or expectation, is for each player on every play.

Each grade goes into a specific “facet” of play in order to properly assess each player’s skillset. The facets include passing, rushing, receiving, pass blocking, run blocking, pass-rushing, run defense and coverage. Special teamers also have their own facets of kicking, punting, returning and general special teams play. Facets are important in order to have a clear view of where a player’s strengths and weaknesses lie.

A collection of grading examples across all facets of play is included on this page.

WHO IS DOING THE GRADING?
PFF employs over 600 full or part-time analysts, but less than 10% of analysts are trained to the level that they can grade plays. Only the top two to three percent of analysts are on the team of “senior analysts” in charge of finalizing each grade after review. Our graders have been training for months, and sometimes years, in order to learn, understand and show mastery of our process that includes our 300-page training manual and video playbook. We have analysts from all walks of life, including former players, coaches and scouts. We don’t care if you played.

Each grade is reviewed at least once, and usually multiple times, using every camera angle available, including All-22 coaches’ tape.

YOU DON’T KNOW THE PLAY CALL?
We are certainly not in the huddle, but we are grading what a player attempts to do on a given play. While football is extremely nuanced regarding the preparation and adjustments that go into each play call, once the ball is snapped, most players are clear in what they’re trying to accomplish on each play, and we evaluate accordingly. Of course, there are always some gray areas in football. Plays in which there is a clear question mark regarding assignment, we can defer to a “0” grade and not guess as to which player is right or wrong. These plays are few and far between and since we are grading every snap, missing out on a handful throughout the year should not affect player evaluations. Examples of potential gray areas include coverage busts, quarterback/wide receiver miscommunications and missed blocking assignments.

CONVERTING THE GRADES
The plus-minus grades are then converted to a 0-100 scale at the game and season level. This makes it easier to compare players across positions relative to their peers, though it doesn’t account for positional value, i.e. which positions are most valuable when trying to predict wins.
Lol, great stuff. This is going to be used a bunch in the future!
 
#29
#29
WHAT WE DO
The PFF grading system evaluates every player on every play during a football game. We believe that #EveryPlayCounts and that attention to detail provides insights and data that cannot be found anywhere else. The grading system was founded on the principle of grading “production” rather than traits or measurables, but perhaps a better way to describe it is a player’s “contribution to production” on a given play.

Did the quarterback make a great throw, but it was dropped? The quarterback contributed to positive production and will receive a positive grade for that effort, even though the receiver let him down, earning a negative grade along the way.

The benefits of this style of grading are numerous. Taking every play into consideration allows for a larger sample size of data to tell the proper story rather than just a highlight reel of plays that we tend to remember, for better or worse. We also work to eliminate bias by not caring about the level of player who is being graded, so whether it’s the best tackle in the league missing a block or one of the worst, the same grade is given. Preconceived level of ability has no impact on the grading system. This style has worked well in unlocking undervalued gems through the years, while also not being swayed by player hype if it is undeserved.

THE GRADING SCALE
Each player is given a grade of -2 to +2 in 0.5 increments on a given play with 0 generally being the average or “expected” grade. There are a few exceptions as each position group has different rules, but those are the basics. The zero grade is important as most plays feature many players doing their job at a reasonable, or expected, level, so not every player on every play needs to earn a positive or a negative.

At one end of the scale you have a catastrophic game-ending interception or pick-six from a quarterback, and at the other a perfect deep bomb into a tight window in a critical game situation.

Screenshot-4601.png

Each position has its own grading rubric so our analysts know how to put a grade on the various expectations for a quarterback on a 10-yard pass beyond the sticks or what the range of grades might look like for a frontside offensive tackle down blocking on a “power” play.

There is then an adjustment made to the “raw” grades to adjust for what the player is “expected” to earn given his situation on the field. For instance, a player’s grade may be adjusted down slightly if he plays in a situation that is historically more favorable while a player in more unfavorable circumstances may get an adjustment the other way. We collect over 200 fields of data on each play, and that data helps to determine what the baseline, or expectation, is for each player on every play.

Each grade goes into a specific “facet” of play in order to properly assess each player’s skillset. The facets include passing, rushing, receiving, pass blocking, run blocking, pass-rushing, run defense and coverage. Special teamers also have their own facets of kicking, punting, returning and general special teams play. Facets are important in order to have a clear view of where a player’s strengths and weaknesses lie.

A collection of grading examples across all facets of play is included on this page.

WHO IS DOING THE GRADING?
PFF employs over 600 full or part-time analysts, but less than 10% of analysts are trained to the level that they can grade plays. Only the top two to three percent of analysts are on the team of “senior analysts” in charge of finalizing each grade after review. Our graders have been training for months, and sometimes years, in order to learn, understand and show mastery of our process that includes our 300-page training manual and video playbook. We have analysts from all walks of life, including former players, coaches and scouts. We don’t care if you played.

Each grade is reviewed at least once, and usually multiple times, using every camera angle available, including All-22 coaches’ tape.

YOU DON’T KNOW THE PLAY CALL?
We are certainly not in the huddle, but we are grading what a player attempts to do on a given play. While football is extremely nuanced regarding the preparation and adjustments that go into each play call, once the ball is snapped, most players are clear in what they’re trying to accomplish on each play, and we evaluate accordingly. Of course, there are always some gray areas in football. Plays in which there is a clear question mark regarding assignment, we can defer to a “0” grade and not guess as to which player is right or wrong. These plays are few and far between and since we are grading every snap, missing out on a handful throughout the year should not affect player evaluations. Examples of potential gray areas include coverage busts, quarterback/wide receiver miscommunications and missed blocking assignments.

CONVERTING THE GRADES
The plus-minus grades are then converted to a 0-100 scale at the game and season level. This makes it easier to compare players across positions relative to their peers, though it doesn’t account for positional value, i.e. which positions are most valuable when trying to predict wins.
Appreciate the effort people are doing on this. Sounds like a time consuming labor of love. One point I would like to ask is the numerous inaccurate throws made by JG. So if on 10 pass attempts he completes 6 routine attempts and misses in 4 routine attempts. He gets a grade of 60 in your system ? If he completes a pass to a receiver but the receiver has to break stride or even turn around to catch the ball and thus loses possible significant yards after the catch in the process, how would this be graded ? Does a misfire on an easy 3rd down conversion get additional negative value because it stopped a drive and potential points? Just a few questions, there may be more.
 
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#32
#32
I mean you can engineer whatever stupid scenario you want in your mind that's fine

I’m sorry I must have misread your post. So you are excited to see our Vols go up against the rest of our schedule.

I am excited as well and in fact we will have an equal or better QB Situation than everyone we play not named Florida and maybe Bama the rest of the year with JG playing. That’s exciting to think about.
 
Last edited:
#33
#33
WHAT WE DO
The PFF grading system evaluates every player on every play during a football game. We believe that #EveryPlayCounts and that attention to detail provides insights and data that cannot be found anywhere else. The grading system was founded on the principle of grading “production” rather than traits or measurables, but perhaps a better way to describe it is a player’s “contribution to production” on a given play.

Did the quarterback make a great throw, but it was dropped? The quarterback contributed to positive production and will receive a positive grade for that effort, even though the receiver let him down, earning a negative grade along the way.

The benefits of this style of grading are numerous. Taking every play into consideration allows for a larger sample size of data to tell the proper story rather than just a highlight reel of plays that we tend to remember, for better or worse. We also work to eliminate bias by not caring about the level of player who is being graded, so whether it’s the best tackle in the league missing a block or one of the worst, the same grade is given. Preconceived level of ability has no impact on the grading system. This style has worked well in unlocking undervalued gems through the years, while also not being swayed by player hype if it is undeserved.

THE GRADING SCALE
Each player is given a grade of -2 to +2 in 0.5 increments on a given play with 0 generally being the average or “expected” grade. There are a few exceptions as each position group has different rules, but those are the basics. The zero grade is important as most plays feature many players doing their job at a reasonable, or expected, level, so not every player on every play needs to earn a positive or a negative.

At one end of the scale you have a catastrophic game-ending interception or pick-six from a quarterback, and at the other a perfect deep bomb into a tight window in a critical game situation.

Screenshot-4601.png

Each position has its own grading rubric so our analysts know how to put a grade on the various expectations for a quarterback on a 10-yard pass beyond the sticks or what the range of grades might look like for a frontside offensive tackle down blocking on a “power” play.

There is then an adjustment made to the “raw” grades to adjust for what the player is “expected” to earn given his situation on the field. For instance, a player’s grade may be adjusted down slightly if he plays in a situation that is historically more favorable while a player in more unfavorable circumstances may get an adjustment the other way. We collect over 200 fields of data on each play, and that data helps to determine what the baseline, or expectation, is for each player on every play.

Each grade goes into a specific “facet” of play in order to properly assess each player’s skillset. The facets include passing, rushing, receiving, pass blocking, run blocking, pass-rushing, run defense and coverage. Special teamers also have their own facets of kicking, punting, returning and general special teams play. Facets are important in order to have a clear view of where a player’s strengths and weaknesses lie.

A collection of grading examples across all facets of play is included on this page.

WHO IS DOING THE GRADING?
PFF employs over 600 full or part-time analysts, but less than 10% of analysts are trained to the level that they can grade plays. Only the top two to three percent of analysts are on the team of “senior analysts” in charge of finalizing each grade after review. Our graders have been training for months, and sometimes years, in order to learn, understand and show mastery of our process that includes our 300-page training manual and video playbook. We have analysts from all walks of life, including former players, coaches and scouts. We don’t care if you played.

Each grade is reviewed at least once, and usually multiple times, using every camera angle available, including All-22 coaches’ tape.

YOU DON’T KNOW THE PLAY CALL?
We are certainly not in the huddle, but we are grading what a player attempts to do on a given play. While football is extremely nuanced regarding the preparation and adjustments that go into each play call, once the ball is snapped, most players are clear in what they’re trying to accomplish on each play, and we evaluate accordingly. Of course, there are always some gray areas in football. Plays in which there is a clear question mark regarding assignment, we can defer to a “0” grade and not guess as to which player is right or wrong. These plays are few and far between and since we are grading every snap, missing out on a handful throughout the year should not affect player evaluations. Examples of potential gray areas include coverage busts, quarterback/wide receiver miscommunications and missed blocking assignments.

CONVERTING THE GRADES
The plus-minus grades are then converted to a 0-100 scale at the game and season level. This makes it easier to compare players across positions relative to their peers, though it doesn’t account for positional value, i.e. which positions are most valuable when trying to predict wins.
That's an impressive set-up and all but it seems like a big waste of time and money when there apparently are several posters on VN who can get more definitive results just watching the game on TV.
 
#35
#35
I’m sorry I must have misread your post. So you are excited to see our Vols go up against the rest of our schedule.

I am excited as well and in fact we will have an equal or better QB Situation than everyone we play not named Florida and maybe Bama the rest of the year with JG playing. That’s exciting to think about.
I'm really excited to see a pass rush. They look good this year
 
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#37
#37
@BruinVol , I remember a comment a couple of days ago about Kennedy's play and your post seems to back up my comment. This is why I prefer 3rd party analysis as well. I hope he can maintain that level of play

Yea I don’t think PFF is the end all
Be all in experts but I also trust their grades way more than ours here especially my own
 
#41
#41
I stopped taking it serious when Trey Smith is rated as an above average starter. Above average starters are not projected 1st round picks and possibly a top 10 pick. These grades are worthless as the paper they are typed on!!!!
 
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#42
#42
Who sets the grades on this? Not reliable if JG is listed as above average with the number of misfires he had in the game. I believe the Qb grade in the other thread as below average is a better representation of JG’s performance.
Ikr, Johnson got an average starter grade. I would have thought he would get at least a very good with 2.5 sacks & a forced fumble.
 
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#43
#43
Game Ending/Saving Fumble recovery...and NO LOVE?



eca9ad59-870f-4538-bf6a-7be90b4298eb.jpg


View attachment 310197

What no one is really talking about is ... man he fast. (Say it in your head like it's typed out ... man he fast.)
That's why he was in position to pounce on the ball when it became live.
And we can thank recruiting that this speed was on the team.
Just my take.
(but yep, he fast).
 
#44
#44
WHAT WE DO
The PFF grading system evaluates every player on every play during a football game. We believe that #EveryPlayCounts and that attention to detail provides insights and data that cannot be found anywhere else. The grading system was founded on the principle of grading “production” rather than traits or measurables, but perhaps a better way to describe it is a player’s “contribution to production” on a given play.

Did the quarterback make a great throw, but it was dropped? The quarterback contributed to positive production and will receive a positive grade for that effort, even though the receiver let him down, earning a negative grade along the way.

The benefits of this style of grading are numerous. Taking every play into consideration allows for a larger sample size of data to tell the proper story rather than just a highlight reel of plays that we tend to remember, for better or worse. We also work to eliminate bias by not caring about the level of player who is being graded, so whether it’s the best tackle in the league missing a block or one of the worst, the same grade is given. Preconceived level of ability has no impact on the grading system. This style has worked well in unlocking undervalued gems through the years, while also not being swayed by player hype if it is undeserved.

THE GRADING SCALE
Each player is given a grade of -2 to +2 in 0.5 increments on a given play with 0 generally being the average or “expected” grade. There are a few exceptions as each position group has different rules, but those are the basics. The zero grade is important as most plays feature many players doing their job at a reasonable, or expected, level, so not every player on every play needs to earn a positive or a negative.

At one end of the scale you have a catastrophic game-ending interception or pick-six from a quarterback, and at the other a perfect deep bomb into a tight window in a critical game situation.

Screenshot-4601.png

Each position has its own grading rubric so our analysts know how to put a grade on the various expectations for a quarterback on a 10-yard pass beyond the sticks or what the range of grades might look like for a frontside offensive tackle down blocking on a “power” play.

There is then an adjustment made to the “raw” grades to adjust for what the player is “expected” to earn given his situation on the field. For instance, a player’s grade may be adjusted down slightly if he plays in a situation that is historically more favorable while a player in more unfavorable circumstances may get an adjustment the other way. We collect over 200 fields of data on each play, and that data helps to determine what the baseline, or expectation, is for each player on every play.

Each grade goes into a specific “facet” of play in order to properly assess each player’s skillset. The facets include passing, rushing, receiving, pass blocking, run blocking, pass-rushing, run defense and coverage. Special teamers also have their own facets of kicking, punting, returning and general special teams play. Facets are important in order to have a clear view of where a player’s strengths and weaknesses lie.

A collection of grading examples across all facets of play is included on this page.

WHO IS DOING THE GRADING?
PFF employs over 600 full or part-time analysts, but less than 10% of analysts are trained to the level that they can grade plays. Only the top two to three percent of analysts are on the team of “senior analysts” in charge of finalizing each grade after review. Our graders have been training for months, and sometimes years, in order to learn, understand and show mastery of our process that includes our 300-page training manual and video playbook. We have analysts from all walks of life, including former players, coaches and scouts. We don’t care if you played.

Each grade is reviewed at least once, and usually multiple times, using every camera angle available, including All-22 coaches’ tape.

YOU DON’T KNOW THE PLAY CALL?
We are certainly not in the huddle, but we are grading what a player attempts to do on a given play. While football is extremely nuanced regarding the preparation and adjustments that go into each play call, once the ball is snapped, most players are clear in what they’re trying to accomplish on each play, and we evaluate accordingly. Of course, there are always some gray areas in football. Plays in which there is a clear question mark regarding assignment, we can defer to a “0” grade and not guess as to which player is right or wrong. These plays are few and far between and since we are grading every snap, missing out on a handful throughout the year should not affect player evaluations. Examples of potential gray areas include coverage busts, quarterback/wide receiver miscommunications and missed blocking assignments.

CONVERTING THE GRADES
The plus-minus grades are then converted to a 0-100 scale at the game and season level. This makes it easier to compare players across positions relative to their peers, though it doesn’t account for positional value, i.e. which positions are most valuable when trying to predict wins.

PFF has 600 full and part time employees it is a money making group and very subjective 600 different views. Does the guy grading your QB give said QB benefit of doubt? Was he a fan of this team growing up? it goes on and on. Its a measurable but it is fraught with all kinds of chances for subjectivity. Think about it there could be over 50 games (100 teams) on a weekend. You have at least 40 X 2=80 participants per game. So across the country you are doing individual grading 4000+ players individually by 600 people with different ways of grading. That's one person grading or keeping his eyes on 7 players every play and charting it. I just dont put much into these measurable, their 600 different views from some who where probably drinking watching the games etc...I'm sure their not i the same roombeing monitored. There are so many ppl involved that I think it loses credibility. Think about it former Gator Chris Collinsworth owns it and its located in B1G country Ohio.
 
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#45
#45
I stopped taking it serious when Trey Smith is rated as an above average starter. Above average starters are not projected 1st round picks and possibly a top 10 pick. These grades are worthless as the paper they are typed on!!!!

It’s possible he played an above average game and not an elite one. I mean if every single player played to their potential every single game sports wouldn’t be nearly as unpredictable.
 
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#47
#47
< 50 = Backup
50-59 = Below average starter
60-69 = Average starter
70-79 = Above average starter
80-89 = Very good
90-99 = Elite


OFFENSIVE GRADES

1 — Brandon Johnson — 79.6
2 — Velus Jones — 78.9
3 — Josh Palmer — 78.4
4 — Trey Smith — 75.2
5 — Brandon Kennedy — 73.4
6 — Ty Chandler — 73.9
7 — Jarrett Guarantano — 70.8
8 — Wanya Morris — 67.5
9 — Jerome Carvin — 64.2
10 — Darnell Wright — 62.6
11 — Eric Gray — 62.6
12 — Javontez Spraggins — 61.4
13 — Princeton Fant — 60.5
14 — Riley Locklear — 60.3
15 — Latrell Bumphus — 60.0
16 — Jahmir Johnson — 56.2
17 — Cooper Mays — 55.5
18 — Cedric Tillman — 54.2
19 — Jalin Hyatt — 53.3
20 — Ramel Keyton — 52.7
21 — Jacob Warren — 49.4

DEFENSIVE GRADES

1 — Deandre Johnson — 73.7
2 — Greg Emerson — 72.1
3 — Henry To’o To’o — 72.0
4 — Kivon Bennett — 71.2
5 — Alontae Taylor — 70.4
6 — Omari Thomas — 68.7
7 — Theo Jackson — 65.8
8 — Latrell Bumphus — 63.7
9 — Aubrey Solomon — 63.2
10 — Jaylen McCollough — 62.8
11 — Bryce Thompson — 62.6
12 — Trevon Flowers — 62.3
13 — Warren Burrell — 61.3
14 — Matthew Butler — 60.9
15 — John Mincey — 60.0
16 — Doneiko Slaughter — 59.6
17 — Kenneth George Jr. — 59.1
18 — Elijah Simmons — 59.1
19 — Quavaris Crouch — 59.0
20 — Kurot Garland — 58.0
21 — Ja’Quain Blakely — 57.1
22 — Roman Harrison — 52.5
23 — Tyler Barron — 51.7
24 — Jeremy Banks — 47.7
25 — Morven Joseph — 41.4
< 50 = Backup
50-59 = Below average starter
60-69 = Average starter
70-79 = Above average starter
80-89 = Very good
90-99 = Elite


OFFENSIVE GRADES

1 — Brandon Johnson — 79.6
2 — Velus Jones — 78.9
3 — Josh Palmer — 78.4
4 — Trey Smith — 75.2
5 — Brandon Kennedy — 73.4
6 — Ty Chandler — 73.9
7 — Jarrett Guarantano — 70.8
8 — Wanya Morris — 67.5
9 — Jerome Carvin — 64.2
10 — Darnell Wright — 62.6
11 — Eric Gray — 62.6
12 — Javontez Spraggins — 61.4
13 — Princeton Fant — 60.5
14 — Riley Locklear — 60.3
15 — Latrell Bumphus — 60.0
16 — Jahmir Johnson — 56.2
17 — Cooper Mays — 55.5
18 — Cedric Tillman — 54.2
19 — Jalin Hyatt — 53.3
20 — Ramel Keyton — 52.7
21 — Jacob Warren — 49.4

DEFENSIVE GRADES

1 — Deandre Johnson — 73.7
2 — Greg Emerson — 72.1
3 — Henry To’o To’o — 72.0
4 — Kivon Bennett — 71.2
5 — Alontae Taylor — 70.4
6 — Omari Thomas — 68.7
7 — Theo Jackson — 65.8
8 — Latrell Bumphus — 63.7
9 — Aubrey Solomon — 63.2
10 — Jaylen McCollough — 62.8
11 — Bryce Thompson — 62.6
12 — Trevon Flowers — 62.3
13 — Warren Burrell — 61.3
14 — Matthew Butler — 60.9
15 — John Mincey — 60.0
16 — Doneiko Slaughter — 59.6
17 — Kenneth George Jr. — 59.1
18 — Elijah Simmons — 59.1
19 — Quavaris Crouch — 59.0
20 — Kurot Garland — 58.0
21 — Ja’Quain Blakely — 57.1
22 — Roman Harrison — 52.5
23 — Tyler Barron — 51.7
24 — Jeremy Banks — 47.7
25 — Morven Joseph — 41.4
Where are the grades for the Special teams? I see Jones is listed, but I did not see any rating for our punter who had a very good game, or our starting Long Snapper, who did not have a very good game. The walk on Long Snapper looked pretty good. I also did not see Holiday listed and , as mentioned, recovered the "muffed"punt which protected the win.
 
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#48
#48
Ikr, Johnson got an average starter grade. I would have thought he would get at least a very good with 2.5 sacks & a forced fumble.
Just became aware of the PFF yesterday. I like the system although it apparently has flaws with the grades given to JG and Johnson and a few others mentioned in this thread.
 
#50
#50
What no one is really talking about is ... man he fast. (Say it in your head like it's typed out ... man he fast.)
That's why he was in position to pounce on the ball when it became live.
And we can thank recruiting that this speed was on the team.
Just my take.
(but yep, he fast).
This isn't going to be Holidays last big play on special teams. With his speed and having QB experience in HS, he will have some opportunities for trick plays on fake punts.
 
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