"Dooley Rule"

#1

ut18vols

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#1
Saw where W. Rucker retweeted --- Rules committee also approved the "Dooley Rule," allowing a 10 second runoff on a penalty in the final min.

We had to learn the hard way before changes were made.
 
#3
#3
Oh it will. I think this is the fair rule though, you should not be rewarded for making a mistake.
 
#5
#5
Here's to this not coming back and biting us in the arse.

Yeah watch this rule lose a game for us this year. Glad they are making this right but one year too late for my damaged psyche. I hate even thinking about it. Bad memory I block out whenever possible.
 
#6
#6
I don't mind the lack of run off.

Its the lack of allowing time for defensive subs by that incompetent Big 10 crew that had already screwed up calls, missed calls, and mis-managed that game for both sides start to finished.

Those guys sucked at their jobs.
 
#8
#8
Yeah watch this rule lose a game for us this year. Glad they are making this right but one year too late for my damaged psyche. I hate even thinking about it. Bad memory I block out whenever possible.

Come on...When was the last time (before the NC game) that a team benefited from this happening?
 
#9
#9
I don't see how this could have helped in the UNC game since the call was the clock being stopped by the spiked ball?
 
#10
#10
I don't see how this could have helped in the UNC game since the call was the clock being stopped by the spiked ball?
I believe UNC had too many players on the field when they snapped the ball. The penalty would result in a 10 second runoff ending the game.
 
#11
#11
I don't see how this could have helped in the UNC game since the call was the clock being stopped by the spiked ball?

they got a penalty in the last 10sec so the game would have been over if the rule was in place
 
#13
#13
So basically according to this rule you would be screwed if you commit a false start with less than 10sec on the clock or any other penalties in that time period. Am I right or wrong?
 
#14
#14
I believe UNC had too many players on the field when they snapped the ball. The penalty would result in a 10 second runoff ending the game.

Ok, I'm still confused on this then. I was at the game and may not have heard the ruling right by the head ref because of all the booing, but the ref said he spiked the ball which stopped the clock. Now the penalty happened the same time, but he still spiked the ball. Are you saying the penalty negates the spiked ball? Still seems like a loop hole there.
 
#15
#15
Ok, I'm still confused on this then. I was at the game and may not have heard the ruling right by the head ref because of all the booing. But the ref said he spiked the ball, which stopped the clock. Now the penalty happened the same time, but he still spiked the ball. Are you saying the penalty negates the spiked ball? Still seems like a loop hole there.
Because of the penalty, they will run 10 seconds off the clock from where it stopped. Since there were less than 10 seconds on the game clock, game over.
 
#16
#16
The 10 second run off would have occured due to a penalty in the last minute of a game.. in other words, UNC spiked it with one sec left but committed a penalty resulting in 10 seconds being run off leaving them with zero time to run the next play, ie the FG attempt
 
#17
#17
So basically according to this rule you would be screwed if you commit a false start with less than 10sec on the clock or any other penalties in that time period. Am I right or wrong?

Sounds right to me. It would only be a matter of time before coaches started to exploit this. Glad the rule is in place.
 
#18
#18
Ok, I'm still confused on this then. I was at the game and may not have heard the ruling right by the head ref because of all the booing, but the ref said he spiked the ball which stopped the clock. Now the penalty happened the same time, but he still spiked the ball. Are you saying the penalty negates the spiked ball? Still seems like a loop hole there.

If the offense commits a penalty ten seconds run off regardless of spiked ball.. it prevents them from being rewarded for screwing up.
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#19
#19
I am 100X more worried about the celebration rule, especially with all these young guys

I have a feeling that the :loco: is going to get a penalty from at least one ref.Also, was there a game around the same time as the MCB where a player got called for doing this::salute:
 
#20
#20
it prevents the offensive team from purposely committing a penalty on the last play when they have no timeouts left to stop the clock.
 
#21
#21
it prevents the offensive team from purposely committing a penalty on the last play when they have no timeouts left to stop the clock.

I may be overthinking this but,if the guilty party commits a penalty with a timeout and with less that 1min left would they:
a: Charge them with a timeout ,or
b:Charge them with a timeout and a runoff.
 
#22
#22
I don't mind the lack of run off.

Its the lack of allowing time for defensive subs by that incompetent Big 10 crew that had already screwed up calls, missed calls, and mis-managed that game for both sides start to finished.

Those guys sucked at their jobs.

Amen! That was my point all along...too many errors to count before the final one.
 
#23
#23
Because of the penalty, they will run 10 seconds off the clock from where it stopped. Since there were less than 10 seconds on the game clock, game over.

This makes sense, but let me play out a scenario and you let me know what you think might happen.

There are 10 seconds left on the clock. The qb steps up to the ball, then spikes the ball with 5 seconds left. The ref on the ball blows the whistle to stop the clock, and the scorekeeper stops the clock accordingly wth 5 seconds left. But almost at the same time a flag is thrown in the backfield due to an illegal shift. Neither the ref that blew the whistle to stop the clock nor the game keeper saw the flag until after the clock has already been stopped, because it happened so quickly. Since the clock has stopped and play has ended with 5 seconds still remaining on the clock, what happens now?

Our situation was similar except the clock did run to down to zero eliminating the chance for the scorekeeper to actually stop the clock. But this is a scenario that could definitely happen.

Would the head ref step in and still call the game even though 5 seconds still remain on the clock?
 
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#24
#24
I have a feeling that the :loco: is going to get a penalty from at least one ref.Also, was there a game around the same time as the MCB where a player got called for doing this::salute:

Yes, earlier that day the new bowl game at Yankee Stadium. I believe Kansas State got hosed when a player saluted the band.
 
#25
#25
This makes sense, but let me play out a scenario and you let me know what you think might happen.

There are 10 seconds left on the clock. The qb steps up to the ball, then spikes the ball with 5 seconds left. The ref on the ball blows the whistle to stop the clock, and the scorekeeper stops the clock accordingly wth 5 seconds left. But almost at the same time a flag is thrown in the backfield due to an illegal shift. Neither the ref that blew the whistle to stop the clock nor the game keeper saw the flag until after the clock has already been stopped, because it happened so quickly. Since the clock has stopped and play has ended with 5 seconds still remaining on the clock, what happens now?

Our situation was similar except the clock did run to down to zero eliminating the chance for the scorekeeper to actually stop the clock. But this is a scenario that could definitely happen.

Would the head ref step in and still call the game even though 5 seconds still remain on the clock?

Any penalty on the offense in the last 10 seconds of the game would result in the game being over so yes in your scenario the game would be over
 
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