Battlefield 4

I'm still on PS3, I'm having issues with my entire console freezing and I have to restart it only while playing BF4 online. Anyone else have issues similar to these?
 
I'm still on PS3, I'm having issues with my entire console freezing and I have to restart it only while playing BF4 online. Anyone else have issues similar to these?

I think that the system is simply pushed as far as it can go. I wouldn't know of any issues though, haven't looked.
 
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Played some of the campaign tonight and I'm very impressed. The part where you are walking around in the destroyer looked so real and perfectly correct that I thought I was actually back on a ship.
 
Patch notes for this morning

R30 Server Update
-Players will no longer be able to pick up deployed AA mines
-Players will no longer be able to equip an AA mine together with rocket launchers
-Fix for an issue where players could have two Javelin projectiles in the air at the same time
-Javelin damage has been reduced from 34% to 30%
-Active Radar cone on the Ground Active Radar Missiles has been reduced from 5 degrees to 2 degrees
-Reduced the resupply time of the Flares from 25 to 20 seconds
-Reduced the resupply time of the ECM from 30 to 25 seconds
-Increased the resupply time of Active Protection from 30 to 35 seconds
-Bullpup weapons with 1x sights should now all properly benefit from increased movement speed while aiming down the sight
-Increased the damage of the CBJ-MS all ranges to better balance its low rate of fire
-Reduced the direct damage of the Attack Helicopter Zuni rockets as they were slightly too powerful after the last adjustment - as a result that last increase has been toned down to 50%
-Increased the side to side recoil of the AWS to balance it with other 800 RPM LMGs and keep its unique firing behavior
-Reduced the damage of the FIM-92 Stinger and SA-18 IGLA to 35% from 45% against Scout, Attack Helicopters and jets
-Toned down the helicopter flip caused by FIM-92 Stinger, SA-18 IGLA and Starstreak HVM-2 impacts

Stinger/IGLA: 45 -> 35 against all aircraft but the transport
Javelin: 34 -> 30 damage. Missile disappears midair if a second missile is fired before the first one impacts
AA mines: can't be picked up or equipped together with other launchers (Doesn't matter here but has been a problem on PC)
MAA ARMs: supply changed from 2+2 -> 2+1. They gain properties as the already nerfed stealth jets' ARM now it seems (~100m activation distance, slower, smaller cone, etc)

Also has a countermeasure buff. Minor but helpful to attack chopper survivability .

ECM reload: 30s -> 25s
Flares reload: 25s -> 20s
 
finally unlocked the MG4 LMG for the support class - the thing is str8 nasty. Was averaging over 20+ kills a game with it on large conquest last night.
 
When I start playing online this weekend, I have no doubt I will be raped beyond the normal raping........will be starting out at a 1
 
best starter guns are the AK-12 assault rifle, the Type 88 LMG, and the AK5C Carbine.

You'll need to tough it out with two truly putrid weapons (the MX4 or the U-100) first if you want to go for the Type 88 or the Carbine.
 
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