Really enjoying it so far.
Doesn't really have that same Assassins Creed feeling to me, though. Feels more like RDR.
Really enjoying it so far.
Doesn't really have that same Assassins Creed feeling to me, though. Feels more like RDR.
Ubisoft said that when Rockstar's Red Dead Redemption released mid-way through Assassin's Creed III's development, it was surprised to see Rockstar had included wild animal hunting and a giant frontier to explorefeatures both planned for its own sequel. Lead writer Corey May said Ubisoft's now looking at Red Dead's success and trying to take the formula in "new directions". Similarities between these two games are down to "a convergence of minds", said Assassin's Creed III writer Matt Turner.
Similarities between Assassin's Creed 3 and Rockstar's Red Dead Redemption are down to "a convergence of minds", says AC3 lead writer Matt Turner.
Speaking to journalists at a London reveal event last week, Ubisoft said that when Red Dead released mid-way through AC3's development, it was surprised to see Rockstar had included wild animal hunting and a giant frontier to explore - features both planned for its own sequel.
Writer Turner told CVG Ubisoft's now looking at Red Dead's success and trying to take the formula in "new directions".
"I think it's a convergence of minds. When people are thinking about the same topic at the same time, they're bound to have some ideas come around at about the same moment," he explained.
"We'd been working on the animal and the frontier stuff and then [Red Dead Redemtpion] came out. We saw it, played it cover to cover, and it was less of an 'oh ****' and more of a 'aha! How can we do better than that?'
"Because that's something that Rockstar does - it always strives to be the best. They always try to push things in new directions and I think we need to do the same thing."
He added: "As a team we saw how good [Red Dead] was and how they had tonnes of success and we were like, 'OK, let's look at their success and see how we can take it in new directions.' That's what I think we've tried to do."
Assassin's Creed 3 previews went live yesterday afternoon, and you can read ours through that very link. We also published a pair of video interviews with creative director Alex Hutchinson and senior producer Francois Pelland.
Finished the main story last night. Overall I think it's the worst console AC of the 5. Conner is just nowhere near as interesting a character as Altair or Ezio. The money making in the game is so tedious compared to the other games, and honestly it felt like Conner was way worse at combat. The lockpicking of the treasure chests almost made me want to break something, and this game had more glitches than I experienced in the previous 4 games combined.
I'll give it a 7/10, but this will be the first AC game I don't do all the single player stuff you can do. I'm not going to bother trying chase down all the Almanac pages, find all the trinkets, treasures, etc. This one is ready to be traded in.
Well I guess I lied, I just couldn't walk away. I'm now playing the rest of the Homestead missions and doing some of the collecting. I will say the Homestead stuff does make me like him a bit more, as it shows his more human side as he helps those who live around him.
One thing that really irks me is even after I've run the British out and now it's just colonial troops, they still attack me. I know Connor isn't exactly on the side of the colonists, but it's strange I clear out out a Templar fort controlled by the British and put up an American flag, only to be then attacked by American forces.