Nba 2k12

I've only played a few games, but it feels like this game took a huge step back from last year.
 
Any way to unlock/use the legends short of buying them for 10 bucks on ps3?
 
Any way to unlock/use the legends short of buying them for 10 bucks on ps3?

Ive been looking for this and I havent been able to find anything out there. I would not buy the DLC....it wasnt worth it imo and the cartoon grainy presentation that is forced in that gamemode makes it terrible imo. There are legends that are included with the regular game and that has been sufficient to me.
 
What did you hate from 2k11's my player? You dont have to run the set plays like you complained about after the patch in 2k11.

That's good - I just didn't know if it changed really - cause I want this game.. but if its just the same thing with different players/graphics and the same myplayer (all I play) then I'll pass.
 
myplayer has changed a bit. The scoring is different and not as touchy as 2k11 imo. Also when you do things like make shots it gives you whatever points you receive for that shot....like it will say +32 for a good jumper. Also sometimes in games you will get a ingame task like get within 10 points of the other team. I would say overall, it is a pretty good upgrade from 2k11 myplayer. When you create your player, it will throw you into trying out for teams and give you a running status of your "draft stock". Then right before the draft, you will have to interview for some teams and they will ask you a number of questions.
 
interesting - trying to decide between BF3/this/SWTOR.. and I have COD MW3 so not sure if I want BF3 as well.
 
The NBA 2K12 patch 1.04 will arrive within the next 24 hours, for 360 and PlayStation 3 consoles.

Below are the full details for NBA 2K12 Patch v1.04 with NBA 2K12 iOS patch notes, at the bottom.

ONLINE
Fixed an issue that would cause large-user Team-Up games to hang at halftime if all users watched the halftime show in-full.
Addressed an issue that would lead to a disconnect in subsequent games when one or more users modified their playbook for the current game.
A number of Association: Online optimizations were made to greatly minimize disconnects.
Additionally, general optimization improvements were made in order to improve the overall online experience.
GENERAL
The ‘Back to Back to Back’ and ‘My All-Star’ trophies/achievements should now unlock under the proper conditions.
Previously unlocked NBA’s Greatest games and ‘Gift with Purchase’ Kings/Warriors teams will now remain unlocked after playing and exiting the Association/My Player game modes.
Fixed an issue where the roster would become corrupt when attempting to enter the ‘Legends Showcase’ with unsaved roster changes.
Fixed a rare issue that would cause the game to hang when attempting to skip the pre-game presentation in Season and Playoff modes.
Corrected an issue where players could become duplicated after editing a Created Team.
“PIPPEN” dunk package has been updated so that it can be re-assigned to Pippen when switched off of him.
Addressed issue where Created Players are assigned Cold Zones for all shot locations. This change applies for all generated players in Association/My Player modes as well.
The Adidas Zig Pro Future and ZigEncore shoes should now have the correct shoe image associated with them.
GAMEPLAY
Increased the velocity of lob passes into the post so they are less vulnerable to tips and steals.
Reduced steal success when the defender attempts a steal from behind the ballhandler.
Tuned player lunges on steal attempts such that they don’t cover an unrealistic amount of ground.
Tuned AI passes from the wing down into the post. The AI is now smarter during this situation, specifically where the perimeter defender is sagging off the ballhandler in anticipation of this pass.
Corrected an issue where during online gameplay, a shot ball would ‘re-launch’ even after it had been blocked.
Tuned AI playcalling during late-game situations so that they initiate plays faster.
Fixed an issue where the CPU ballhandler would take too long to pass (or in some cases, not pass the ball at all) when running a play in My Player.
Addressed an issue where the user would inadvertently commit an intentional foul with a defender when attempting to contest a shot with his hands up.
Tuned animation selection that would cause a player to lose forward momentum when attempting a Swat Block.
Addressed a specific case where attempting a pass fake would cause the pass to be thrown.
8-second violations will no longer be called when the ball is poked loose and enters the backcourt.
Training Camp: Triple Threat drill score requirements lowered in order to make it a little easier to complete the drill.
Legends Showcase: Fixed a hang that would occur when the AI would recover a loose ball by diving for the ball and then sitting idle with it.
Legends Showcase: Addressed a case where players who did not meet the requirements were able to throw a flashy pass.
MY PLAYER
Corrected an issue where the game would hang after winning the NBA Finals in My Player mode.
Trading logic has been greatly improved in this mode. In particular, your team’s GM will no longer overhaul the roster once you join the team.
Your team’s GM will now do a better job of acquiring one of your recommended players when he comes to you asking for potential trade targets. Be careful what you ask for!
Fixed an issue where both teams in a game would be using the wrong playbooks on occasion.
A few select season-long milestones (e.g. Shoot 85% or better from the free throw line) should now properly unlock when the prerequisite conditions are met.
The camera should now properly follow the action in your Signature Shoe Commercial.
THE ASSOCIATION
A number of trade logic improvements have been made for this experience (these apply to Association: Online as well).
Addressed the CPU lineup building / player role allocation such that players no longer become unnecessarily upset with the direction of their respective teams.
New coaching staff is now generated when you get many years into the mode. This will result in sufficiently skilled coaches available to be hired.
 
no player control

feels like ur playing under water

defense is impossible to play

so many glitches

feels like a arcade game

it's horrible


ur d rose post only proves my point lol
 
no player control

feels like ur playing under water

defense is impossible to play

so many glitches

feels like a arcade game

it's horrible


ur d rose post only proves my point lol
What point is that??? That you suck something awful? The game took a step back from 11, but horrible isnt what I would describe it as. I have no issues playing defense, not sure what your problem is. After the patch, many of the issues that I had with the game, especially the passing, has been fixed imo. The only real issue I have now is the AI commiting (the lack of) to double teaming post players who are scoring a bunch. Outside of that, I dont have any issues with it.
 
It isn't horrible, but it is a huge step back from 2k11. 11 was probably the best basketball game I have played, 12 is average at best.
I agree with this, but the patch has greatly improved this game. 11 was terrible before the last patch as well fwiw
 
shooting 80% with anybody is ridiculous or you're a complete cheese

it took a step back? it took a huge step back...i loved 2k series...i have all the nba's...it WAS my fav game to play...but this years edition has been complete **** and there's no way around it.

you play on 360?
 
i didn't even see utvolv's post


it taking a step back from everything since 10 or even 9. every year they put out all this hype with next years 2k how it's the greatest game ever and this is what they put out?


are you serious ??!?!?!
 
shooting 80% with anybody is ridiculous or you're a complete cheese

it took a step back? it took a huge step back...i loved 2k series...i have all the nba's...it WAS my fav game to play...but this years edition has been complete **** and there's no way around it.

you play on 360?

Yeah, on the 360. I would not say that I cheese, it was a teamup game and if you are playing against guys who dont pass, dont really play d, its not that hard to shoot 80%.......I havent done it before last night though. I agree that the core gameplay was better on 11 after its last patch, but 12 is good on its own standing and the improvements they made in myplayer (the added glitz and glam) was enough to make me play it over 11.
 
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