zeppelin128
This is the Way.
- Joined
- Oct 26, 2014
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- 21,279
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While aboard a small plane in the Canadian wilderness, something happens. All electronics are fried in what is called the electromagnetic event. After surviving a crash landing deep in the Canadian wilderness, surrounded by roving packs of wolves and with little supplies, you have two choices. Remain and die, or leave and hope.
This is not your normal survival game. Post-apocalyptic, yes. But something about this title is different. There is no music as you play aside from random bits of song, no internal guide, no sense of what you should be doing, where you should be going. The unknown and the weather is your constant enemy.
The only way I can describe it is constant tension. Every action, every move threatens to kill you. It is hopeless, but somehow you can't stop playing, hoping for an end, fighting to live one more day.
It is a powerful game in this way. You can't win, you can't re-spawn, you can't know where you are going. You just fight, hoping that you will make it another night. The brutality and despair, paired with the gorgeous environment, results in a very strange but fantastic play-through that changes every time you begin a new game.
Hinterland, the development studio, has announced that a story mode will be introduced in the Spring. I have no doubt that it will be just as chilling, hopeless, beautiful, and rife with despair as I've imagined.
https://youtu.be/dmAYWj58gKI
This is not your normal survival game. Post-apocalyptic, yes. But something about this title is different. There is no music as you play aside from random bits of song, no internal guide, no sense of what you should be doing, where you should be going. The unknown and the weather is your constant enemy.
The only way I can describe it is constant tension. Every action, every move threatens to kill you. It is hopeless, but somehow you can't stop playing, hoping for an end, fighting to live one more day.
It is a powerful game in this way. You can't win, you can't re-spawn, you can't know where you are going. You just fight, hoping that you will make it another night. The brutality and despair, paired with the gorgeous environment, results in a very strange but fantastic play-through that changes every time you begin a new game.
Hinterland, the development studio, has announced that a story mode will be introduced in the Spring. I have no doubt that it will be just as chilling, hopeless, beautiful, and rife with despair as I've imagined.
https://youtu.be/dmAYWj58gKI
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