MemphisVol
Senior Member
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- Nov 9, 2003
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There are a few games where I just don't get it. The secret of scoring high eludes me. "Collapse", a pattern-recognition game I expected to be good at but seriously ain't, is one.
Since the directions and "help" that come with the games are generally simplistic to the point of sadism, I have no problem sharing what I figured out about the games I've taken High Score at where skill matters more than luck and there's no upper limit on points.
IOW, I'll share tips on "Sniper" and "Crashdown" if at least one of the other decent-game Kings will promise to "show me theirs"....
Right now I've got an absurd lead in both the above games, but I think it's pretty obvious that that's just because I sussed out things about the game-rules nobody else did, not because the gods are insidious bastards who decided to give me a uniquely absurd genious that only worked with certain Java games.
As a teaser: With Sniper, it's all about black masks and who's on first; With Crashdown, it's about the first 4 levels, and how long you can wait before you have to start eliminating options with each.
Since the directions and "help" that come with the games are generally simplistic to the point of sadism, I have no problem sharing what I figured out about the games I've taken High Score at where skill matters more than luck and there's no upper limit on points.
IOW, I'll share tips on "Sniper" and "Crashdown" if at least one of the other decent-game Kings will promise to "show me theirs"....
Right now I've got an absurd lead in both the above games, but I think it's pretty obvious that that's just because I sussed out things about the game-rules nobody else did, not because the gods are insidious bastards who decided to give me a uniquely absurd genious that only worked with certain Java games.
As a teaser: With Sniper, it's all about black masks and who's on first; With Crashdown, it's about the first 4 levels, and how long you can wait before you have to start eliminating options with each.