Shocker0
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- Sep 27, 2008
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Not sure how many of you are into the whole teambuilder thing, but I was making some local high school teams in this area, and I found a great roster for one of them already, and so I wanted to use that team and just lower the ratings of the players down some and keep the names, along with changing the uniform design to match closer to real life, but the only bad thing was the ratings were much to high compared to the teams I had already made...
Well after messing around I found out how to edit other people teambuilder teams (which supposedly you can't do), and then save them and use them. Here's how to do it if anyones interested:
Ok, go to the EA Teambuilder site which is:
</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <meta http-equiv="X-UA-Compatible" content="IE=IE8" /> <meta name="version" content="0.1" /> <meta name="author" content="EA SPORTS World" /> <meta name="debugMode" content
Make sure you are logged in up at the top. If not, do so now (I am using a web persona so not sure if that has any effect on it.) Now for example, say I want to edit the "Under Armour All American team" which should be on the bottom where it says most popular or whatever.
I just click on that link to that team, and it takes me to the overview/Roster screen. Ok, you should see there uniform here if you done that much right (should already know how to do that just a simple step).
Anyway...like I said at the top in your address box it will have the URL address of the team page your on.
It doesn't matter what the URL address is at the top for the team, because they are all different. And no matter what the address is, you still replace it with this address in place of it once you are on the team you want to edits overview/roster screen: </title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <meta http-equiv="X-UA-Compatible" content="IE=IE8" /> <meta name="version" content="0.1" /> <meta name="author" content="EA SPORTS World" /> <meta name="debugMode" content
**Once again make sure you are logged in BEFORE you do all this**
Once you copy and paste that link hit enter and then it should take you to the screen to start editing the rosters, and anything else you want and then you will be able to save it as your own.
The worst thing I could see with it is that it could offend some people especially if they put hours into a roster and some guy only changes something like the coaches name and saved it as their own etc...
That's the bad part. The good part is that you can really edit other people's things and make it even better, like a collaboration thing or something. Like have a friend do half the roster and you do the rest etc...to get things done quicker and stuff like that. And of course also to fix any mistakes with other people's rosters that you encounter to make them more accurate.
I'm not sure how EA would feel about it...probably not good especially if it became something widely known and people started complaining to them about it. What's weird is when you save the school and it takes you back to the overview/roster screen it shows the author as whoever originally offered it...so at first it seems like you were editing it on their account and it saved over their original team, but in reality it just saves it to your account.
But it's out there for now, if anyone was wondering how to adjust other rosters to make them more accurate or whatever.
Well after messing around I found out how to edit other people teambuilder teams (which supposedly you can't do), and then save them and use them. Here's how to do it if anyones interested:
Ok, go to the EA Teambuilder site which is:
</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <meta http-equiv="X-UA-Compatible" content="IE=IE8" /> <meta name="version" content="0.1" /> <meta name="author" content="EA SPORTS World" /> <meta name="debugMode" content
Make sure you are logged in up at the top. If not, do so now (I am using a web persona so not sure if that has any effect on it.) Now for example, say I want to edit the "Under Armour All American team" which should be on the bottom where it says most popular or whatever.
I just click on that link to that team, and it takes me to the overview/Roster screen. Ok, you should see there uniform here if you done that much right (should already know how to do that just a simple step).
Anyway...like I said at the top in your address box it will have the URL address of the team page your on.
It doesn't matter what the URL address is at the top for the team, because they are all different. And no matter what the address is, you still replace it with this address in place of it once you are on the team you want to edits overview/roster screen: </title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <meta http-equiv="X-UA-Compatible" content="IE=IE8" /> <meta name="version" content="0.1" /> <meta name="author" content="EA SPORTS World" /> <meta name="debugMode" content
**Once again make sure you are logged in BEFORE you do all this**
Once you copy and paste that link hit enter and then it should take you to the screen to start editing the rosters, and anything else you want and then you will be able to save it as your own.
The worst thing I could see with it is that it could offend some people especially if they put hours into a roster and some guy only changes something like the coaches name and saved it as their own etc...
That's the bad part. The good part is that you can really edit other people's things and make it even better, like a collaboration thing or something. Like have a friend do half the roster and you do the rest etc...to get things done quicker and stuff like that. And of course also to fix any mistakes with other people's rosters that you encounter to make them more accurate.
I'm not sure how EA would feel about it...probably not good especially if it became something widely known and people started complaining to them about it. What's weird is when you save the school and it takes you back to the overview/roster screen it shows the author as whoever originally offered it...so at first it seems like you were editing it on their account and it saved over their original team, but in reality it just saves it to your account.
But it's out there for now, if anyone was wondering how to adjust other rosters to make them more accurate or whatever.