AI for Scouting Reports, Game Predictions, and Analysis

#1

RetroVol

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#1
I know there are at least a few forum participants who are interested in the way I've been using AI to generate Scouting Reports to extract predictions, determine the winner, analyze substitution patterns, etc. Others, I'm sure, have no interest whatsoever. I'm starting this thread as a place to describe what I'm doing, interesting things I run into, and for others to discuss both this project and the implications for the use of AI in general and, in particular, how the availability of AI may affect how we educate kids in the future. It may well be a good place for folks to question the use of AI, rail against it, etc., etc. Whatever. recognize this is a bit off topic, but, I will stay focused on my use of AI on Lady Vol topics. I think the best way to learn is to try and that discussions about specific attempts to use these tools are far better than generalities. Plus, maybe we'll come up with some additional feasible uses for Lady Vol topics. Anyway, may be a bit before I get the first substantive post up, assuming there isn't a mass demand that this thread get taken down, which, if there is, certainly won't hurt my feelings!

Regardless, I'll still generate the kind of content I've been posting and put it in the proper threads, unless, again, folks don't want it.
 
#3
#3
Shouldn't a properly established AI be able to more accurately predict outcomes/spreads?

AI, LLMs, etc are quite good at analyzing the past, but they struggle as much if not more than humans to predict the future. They struggle with nuance and gray areas. They are also built to be "helpful" because the designers figured an argumentative but truthful model will get less interaction than a "humble helpful" model, often this causes the model to provide answers that it thinks the asker wants to hear. This is why it is not a great option for therapy, investing, tax advice, etc.

These models should be thought of as junior level analysts capable of instantaneous but flawed work product. It is a tool for a true expert to refine and make themselves more insightful and productive. I think Retro does a good job of this, and there are several others that enjoy critiquing AI/LLM outputs.
 
#4
#4
I know there are at least a few forum participants who are interested in the way I've been using AI to generate Scouting Reports to extract predictions, determine the winner, analyze substitution patterns, etc. Others, I'm sure, have no interest whatsoever. I'm starting this thread as a place to describe what I'm doing, interesting things I run into, and for others to discuss both this project and the implications for the use of AI in general and, in particular, how the availability of AI may affect how we educate kids in the future. It may well be a good place for folks to question the use of AI, rail against it, etc., etc. Whatever. recognize this is a bit off topic, but, I will stay focused on my use of AI on Lady Vol topics. I think the best way to learn is to try and that discussions about specific attempts to use these tools are far better than generalities. Plus, maybe we'll come up with some additional feasible uses for Lady Vol topics. Anyway, may be a bit before I get the first substantive post up, assuming there isn't a mass demand that this thread get taken down, which, if there is, certainly won't hurt my feelings!

Regardless, I'll still generate the kind of content I've been posting and put it in the proper threads, unless, again, folks don't want it.
"We" want it. You have made a huge upgrade to the game thread!

Thanks for the time and effort you invest in generating these pre-game analyses.
 

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